I wanted to make this post after I had gotten all of the stuff I wanted to say organized, but it was taking far too long. And the fact that I haven’t made a post in a long time, I decided to post what I have so far. Don’t worry, this blog isn’t dead yet.
I have good news, bad news, and better news.
The good news is, the font caching bug is now fixed:
Hurrah, hurrah |
The bad news is I’m suspending the development of Sticks and Stones until I can think of a new theme for the game, as I don’t like the one I had in mind anymore. Even if I can’t come up with one, at least I have the beginnings of a 2D adventure game engine that I can use for other projects.
The better news is I’ve got a new project idea, one that is more traditional and less experimental. Once I gather all the information, I’ll post it here. Stay tuned for updates!
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