Month: October 2013
You’re going to make a public spectacle of yourself.
After some thought and playtesting of the co-op mode, I decided to move the beta release of Gonna Catcha ahead of schedule. I feel the game is stable and complete enough to be playtested by a wider audience. The things I planned to do before I wanted to release the beta has now been moved to the “Beta → Release Candidate” list. What does that mean? Nothing really. Development will continue as it was before, it’s just that there won’t be a high score table or attract mode in the beta right away. Technicalities, blah blah blah. However, before I do release the beta, I do need to do a little bit of tidying and housekeeping to get the game ready (i.e. write documentation and make the interface a bit more user-friendly). Stay tuned to this blog for more information and a special TV offer! (Wait, no.)
Wait, do you even know how to write that on paper? |