It’s been a while since I posted here, but now I’m here to show you an early peek at my upcoming game project. I don’t have a name for it yet, so I’m just calling it “Cat Project”.
The game is based on, you guess it, cats: their behaviours and quirks (both from my experience with cats in real life and on YouTube), their folklore, and some human misconceptions about them.
The idea I have so far is you, as a kitty, will have to rescue kittens from the tops of towers (and other lofty sturctures) and fight through annoying human technology (e.g. noisy smartphones, mysterious humming toothbrushes, an unobtainable bright red dot, etc.). Kitty will also collect “mouseys”, the currency of this game, that will be used to “buy” things and various power-ups that transforms his appearance and gives him special kitty powers.
A picture maybe worth a thousand words, but they don’t do as much justice as a video would. So here’s a video showing the core idea of the game (and some other little details):
Hmm, I wonder if that cat’s jaw was ever fixed.